Era Resource Planner · Myths & Legends (work in progress)
Episode XP earned per day drives the episode track, which pays Era Level Currency — and that decides how far you can level.
Marquee Roster · star level drives character quests
Estimated Era Level Currency Earned
0
Era Level Currency · total
Day
Budget Split · Era Level per Character
Zereks
0earned
0spent
0remaining
* Mk VI gear assumes eventual completion of Tier 10 of the
Coliseum for each boss.
Gear per character
| Character | Era level |
Mk VI Ability Module | Mk VI Performance Core |
Mk VII Ability Module | Mk VII Performance Core |
Breakdown
Episode XP
Era Level Currency
Gear · Mk VI & VII
| Source | Detail |
Mk VI Ability Module | Mk VI Performance Core |
Mk VII Ability Module | Mk VII Performance Core |
Era level costs
| Era level | Per character | All | Affordable |
Costs are cumulative per character. The last column is the day the pool covers that level for every character you have a slider set on.