Era Resource Planner · Myths & Legends (work in progress)

Episode XP earned per day drives the episode track, which pays Era Level Currency — and that decides how far you can level.

Account
Stars

Marquee Roster · star level drives character quests

Estimated Era Level Currency Earned

0
Era Level Currency · total
0
Episode XP · this ep
—
Track position
0
Repeats · this ep
Day

Budget Split · Era Level per Character

0
Budget
0
Spent
0
Remaining
Zerek Zereks 0earned 0spent 0remaining
* Mk VI gear assumes eventual completion of Tier 10 of the Coliseum for each boss.
Gear per character
CharacterEra level Mk VI Ability ModuleMk VI Performance Core Mk VII Ability ModuleMk VII Performance Core

Breakdown

Episode XP
SourceDetailTo date
Era Level Currency
SourceDetailTo date
Gear · Mk VI & VII
SourceDetail Mk VI Ability ModuleMk VI Performance Core Mk VII Ability ModuleMk VII Performance Core
Era level costs
Era levelPer characterAllAffordable
Costs are cumulative per character. The last column is the day the pool covers that level for every character you have a slider set on.